An Ancile uPerform Demo created in Adobe Captivate
How meta is this?
I know I've already said this once: when Instructional Designers make simulations of one simulation tool using another simulation tool, it can get pretty meta.
I kept this one only two layers deep, though I could have really gone overboard–I could have created a simulation of Captivate in uPerform and then used that template simulation to demonstrate how to use uPerform, with Captivate.
But instead, to avoid blowing anyone's mind, I made a simulation of Microsoft Paint with uPerform, and used that as my template project to demo uPerform.
It's really long. In the future I'm going to "chunk" this sim up into several individual blog posts, because it's already very long as a sim, but it's ridiculously long as a blog post. It's too long to be useful to anyone.
Anyway, just to give you an idea of what Captivate sims look like, here is the full simulation, translated to a blog post:
I know I've already said this once: when Instructional Designers make simulations of one simulation tool using another simulation tool, it can get pretty meta.
I kept this one only two layers deep, though I could have really gone overboard–I could have created a simulation of Captivate in uPerform and then used that template simulation to demonstrate how to use uPerform, with Captivate.
But instead, to avoid blowing anyone's mind, I made a simulation of Microsoft Paint with uPerform, and used that as my template project to demo uPerform.
It's really long. In the future I'm going to "chunk" this sim up into several individual blog posts, because it's already very long as a sim, but it's ridiculously long as a blog post. It's too long to be useful to anyone.
Anyway, just to give you an idea of what Captivate sims look like, here is the full simulation, translated to a blog post:
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